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Season Rules

Last updated: October 7, 2026

Everything that decides your score this season, published before it starts. The season has started, so these rules are now fixed until it ends. Times are Nepal time (NPT).

Deadlines

Each gameweek has one deadline: 120 minutes before its first kickoff. After it, nothing can be changed for that gameweek: no transfers, no chips and no squad, lineup or captain changes. Anything you change after a deadline applies to the next gameweek.

GameweekDeadline
PreseasonThu 1 Oct, 02:24
Gameweek 1Thu 1 Oct, 11:45

Games per team

Scheduled fixtures for each club this season. Teams may play a different number of games in a gameweek.

TeamGames
Biratnagar Kings0
Chitwan Rhinos1
Janakpur Bolts1
Karnali Yaks1
Kathmandu Gorkhas2
Lumbini Lions1
Pokhara Avengers0
Sudurpaschim Royals0

Scoring

Points per match for each player, from his real performance:

batting

EventPoints
Run scored+1
Boundary bonus (4)+1
Six bonus (6)+2
Century bonus+16
Half-century bonus+8
30-run bonus+4
Duck (out for 0)-2

bowling

EventPoints
Wicket+25
Maiden over+12
5-wicket bonus+16
4-wicket bonus+8
3-wicket bonus+4

fielding

EventPoints
Catch+8
Stumping+12
Run out+6

A player's gameweek score is the total of all his matches that gameweek. A cancelled or abandoned match scores no points and isn't counted as a match played (it's left out of averages and form).

Multipliers (weights)

  • Starting XI: 1× their points. Bench: 0×, unless brought on by an automatic substitution or Bench Boost.
  • Captain: 2×. If the captain doesn't play a match, the vice-captain gets the 2× for that match instead.
  • A captain's bonus only doubles a positive score: a negative score is not multiplied.

Automatic substitutions

A starter with no completed match in the gameweek scores 0 and is replaced automatically once every match of the gameweek is completed or cancelled. Bench players are tried in bench order; a substitute must have played that gameweek himself. A wicketkeeper is only replaced by the bench wicketkeeper, and an outfield player only by an outfield player. Substitutes score at 1× and never take the captaincy.

Transfers

  • 1 free transfer(s) per gameweek.
  • Unused free transfers roll over, up to 1 extra.
  • Each transfer beyond your free ones costs 4 points, taken off that gameweek's score.
  • At most 20 transfers in a gameweek (no limit with a Free Hit).
  • Your squad is free to change until you lock it in; after that, changes are made with transfers.

Chips

  • Wildcard (2 per season): unlimited free transfers for a gameweek; the changes are permanent.
  • Free Hit (1 per season): unlimited free transfers for one gameweek; your squad reverts afterwards.
  • Bench Boost (1 per season): your four bench players score too that gameweek (at 1×).
  • Power Captain (1 per season): the captain's bonus is 3× instead of 2× that gameweek.
  • One chip per gameweek.
  • Chips must be played before the gameweek's deadline.

Squad

  • 15 players: 11 in the starting XI and 4 on the bench, within 100 credits.
  • At least 1 wicketkeeper in the XI and at least 1 on the bench (2 at most in the squad).
  • At least 3 batters, 3 all-rounders and 3 bowlers.
  • At most 5 players from any one club.

Leagues

  • You can be in up to 30 private leagues and 5 public leagues, including ones you created.
  • A member removed by the league admin can't rejoin unless the admin adds them back.

See also the Terms of Use. Questions? Email support@nplfantasy.com.